Sunday, October 9, 2016

Create a World Tips and Tricks: Adding a Food Truck to Your World

If you're making a city-themed world, you'll probably want to add a bunch of cool food trucks to it. There's just one teensy, weensy little problem. The food truck parking spot doesn't show up in Buy Mode at all, not even in buydebug. You could try using a mod, but the problem is that modded food trucks will stay parked at the same location day and night instead of moving around like they do in Bridgeport.

A food truck that I added to my world, Oceanview
Luckily, there's an easy way you can add food trucks to your world:

Step One: Save Bridgeport Food Truck to Library
Open up Bridgeport and look for the lot that has the food truck on it. When you find it, save it to your game library, then open your world in CAW/Edit in Game and add it wherever you like.

Step Two: Tag World as "City"
Surprisingly, simply adding the Bridgeport food truck lots to your world isn't enough to get them to appear. The reason why is that your world has to also be tagged as a city. If it's not, the trucks won't appear at all.

So how can you go about tagging your world? We will need an enhanced version of CAW called Super CAW. If you don't have it already, here's a tutorial on how to get, install and run it.

Open Super CAW and load your world. When your world loads, go to your "World Layers" panel and right click on your world's name. A pop up box will show up. Click on "Add/Edit Description." 


Another pop up box will show up. In it you'll see a part that says "World Type." Click on that and you'll see a list of options--Base, Vacation, Downtown, University and Future.


Click "Downtown" from the dropdown box, then save your world.

Got all that? Good! Your world is now a city. When you play it, the food trucks will appear.

Just a few words of advice-- don't delete the municipal trash can that comes with the parking space. If you do, the food truck won't appear. Also, by changing your world into a city, you won't have wild animals spawn anymore. Sorry, but there's not much you can do about that.

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